來源:us.battle.net (美版官網)
- Dark Simulacrum now works on numerous additional spells in dungeon encounters.
- Raise Ally has been redesigned to be a battle resurrection, analogous to Rebirth. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and Soulstone.
- Talent Specializations
- Blood
- Blood Shield now only works while in Blood Presence.
- Death Strike self-healing no longer generates threat.
Frost - Blood of the North (passive) now permanently converts both Blood Runes into Death Runes. There is no longer any proc interaction with Blood Strike required to activate Death Runes.
- Frost Strike now deals 130% of weapon damage, up from 110%.
- Howling Blast damage has been increased by 20%. To compensate, the area-of-effect splash now does 50% of the single-target damage, down from 60%. The net result of this change leaves the area-of-effect damage roughly the same as 4.0.6 numbers.
Glyphs - Glyph of Raise Ally is now Glyph of Death Gate, and makes Death Gate cast 60% faster.
-黑暗擬態現在於地城中可以作用的技能更多了。
-盟友復生現在重新設計為類似戰鬥復活的法術,瞬發耗50符能,10分鐘冷卻。這個技能和靈魂石與戰鬥復活共用戰鬥時復活最高配額(這段不清楚,可能是一場只能有一人用,待高手解答)。
-盟友復生雕文現在變成黑暗之門雕文,可以使黑暗之門施法時間增快60%。
血魄
-血魄護盾只能在血魄領域下出現。
-死打回血不再增加威脅值。
冰霜
-北方之血(被動)現在永久將兩血符轉成死符,不再需要血打。(感謝qooooqoo更正)
-冰打現在造成130%武器傷害,從110%上調。
-凜風衝擊傷害提高20%,為維平衡,範圍傷害變為50%,從60%下調,AE傷害範圍與人數大致和4.0.6時相同。... |