We all know Uncharted 4: A Thief's End will bring Drake's story to an,
erm, end next year - in fact, Naughty Dog went as far as delaying the game just so
it could nail an ending that brings the series to a definitive close.
It goes without saying that we're all a little teary at the prospect of
waving goodbye to Nate, but how do the people behind the game
feel about Nathan Drake's current-gen swansong?
"We get more and more that feeling of this definitely [being]
the end of an era for us as a studio," says game co-director Neil Druckmann in
the latest issue of Official PlayStation Magazine.
"We’ve been with this franchise for almost ten years now from inception
all the way to this point. Luckily, we don’t get too much time to dwell on that
feeling because we’re so busy, but every once in a while... you know?
I remember when Bruce and I came onto the project.
A few weeks later we pitched a pretty new story to the team,
kind of like a new direction for the project. A lot of things were pretty rough
and just slotted in, so there was an ending but it wasn’t as well defined, and
at some point we defined more of the [plot] thread and a more definitive ending,
and we did a second pitch for the team."
That sadness at letting go of the decade-old series even watered a few eyes
during the game's motion capture. Cheer up, Sully!
“You could tell people in the room were just getting emotional as we
were discussing the specifics of how this series is going to end,"
recalls Druckmann. "That was one of those moments where you felt the
excitement and anticipation for our fans to experience this,
but a little bit of sadness because it’s ending. The other day we finished
motion capture with Emily Rose (Elena) and Richard McGonagle (Sully),
and some people got teary-eyed in the room because they’ve been part of
this project for many, many years now and it’s wrapping up."
The latest issue of Official PlayStation Magazine, with Uncharted 4: A Thief's End on the cover, is out now. Download it here or subscribe to future issues.