Silent Hills’ cancellation remains a tragedy- so much so that, one year on, ans,
fanboys, and gaming enthusiast websites such as this one still have not been able to
get over it. But for the people who were involved in the actual making of the game,
it has to have hurt more.
We have often discussed Kojima’s side of the story a lot, but amazingly,
people often forget that a name as big as Guillermo del Toro,
the famed movie director, was also attached to the project.
In an interview with Bloody Disgusting,
he opened up about how he felt when Silent Hills was cancelled.
"It was curious," he said."
We had a great experience and had great story sessions with hundreds upon
hundreds of designs. Some of the stuff that we were designing for
Silent Hills I’ve seen in games that came after, like The Last of Us,
which makes me think we were not wrong, we were going in the right direction.
"The thing with Kojima and Silent Hills is that I thought we would do a really
remarkable game and really go for the jugular. We were hoping to actually
create some sort of panic with some of the devices we were talking about and it is
really a shame that it’s not happening. When you ask about how things operate,
that makes no sense at all that that game is not happening."
"Makes no sense at all. That’s the randomness that I was talking about,"
he concluded.It’s clear that it still rankles with him- and the tragedy is,
after the double whammy of the canceled Halo game that he was working on,
and now Silent Hills, there is a very real possibility that Toro will never attempt
an entry into the gaming industry again. We may have lost an excellent outsider’s
perspective because of the volatility of the industry.
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吉勒摩‧戴托羅:中止開發沉默之丘毫無道理!
【Silent Hills' Cancellation Makes No Sense – Guillermo del Toro】
不過KONAMI,直接把小島工作室斬掉,這樣分手確實很過份不過想想,KONAMI曾經也給過他非常大的權限了,小島把MGS當GTA在製作報酬效益太低,KONAMI也對他非常有權力,工作室團隊名稱叫Kojima Productions,這其實有點自己為,看看微軟 索尼 EA UBI 2K R星有用自己名稱的團隊嗎????????